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Your newest destination is Mount Crenel. There, you are to talk to a man named Melari. This man is a Minish,
and supposedly, according to the Elder, there is no Minish better to repair your broken Picori Blade. The Elder will send a word to Melari, and wish you luck and bon voyage.
But wait, there's more! He will open a door for you on your left - one that will get you out of the forest quickly. Take it. Walk through the second room, and out the next door. You should be standing outside of the Elder's home, on a path that leads to the forest. Go in. Before you do anything else, have a talk with the Minish in the nearby teeny tiny house: His name is Belari, and he is an inventor and researcher. He will give you a helpful item that will allow you to clear away debris on your way out of the forest.
Behold the glorious Bomb Bag! Now you can blow up lots of stuff! Now you can leave the house.
Link is still tiny! We'll have to fix this. Press R while standing next to the stump to enlarge yourself. Ah, it's good to be big again! Walk north and examine that tombstone-like object: it will grant you the power of the wind, and disappear. I wonder what this could mean? Anyways, leave it there for now, and cross the bride to the west. Going north here will get you nowhere,
because those holes are Minish size. So, we are going south. But something blocks our way, something that can be blown up. Blow up the tan colored cracked stones with your Bombs.
Walk south and cross the bridge to your left, it will take you back to the eastern hills. Watch out for some new enemies in here -
those turtles hide in the grass and will pop out and attack you. They take two hits each, so they should be no threat. Now, grab hold of the mushroom to your left, and pull back, then launch yourself over the crevice. It's time to get tiny again, so jump on the stump and press R to shrink Link to Minish size.
Walk into the nearby Minish house to learn about a very important item, the Kinstones. There's nothing you can do about it now, but remember where this little guy is, because he wants you to come see him when you get Kinstones. Be on the lookout for them.
Go out the door and enlarge yourself with the stump. First things first, blow up one of those cracked rocks with a Bomb and walk through. Go through the northern path created, and now we see a nice big crack in the wall. Any guesses on what to do here? Yes, bomb the wall and break it open. Walk inside to find a new enemy, Keese, which you should kill off right away (1 hit each, but they get annoying), and a blue treasure chest, which contains 20 Mysterious Shells! Leave this room.
Walk to your left and go up the stairs,
killing any enemies that may get in your way. We have also, another new enemy to introduce - Peahats. And you can't hurt them, no matter how many times you slash your sword at them. To kill them, take out your Gust jar and fire a puff of air at them, which will knock them down,
leaving them vulnerable. From then on, they take two hits. You can also suck them into your Jar, and fire them to kill them.
When you have finished disposing of the Peahats, follow the dirt path north. First thing you want to have Link do here is blow up the rocks with a Bomb. The path back to the entrance of the Minish Woods is open,
and we can do something that you may have wanted to do for a while. If you feel like getting that heart piece, follow the next paragraph. If not, skip it.
Enter the Minish Woods and make your way east, across the narrow bridge, down the foggy area, go east past the stump, and now take the north path through the puddle. Follow the path you took just before you met Ezlo - it should lead you right to the Deepwood Shrine. Look how small it is! Kill any ChuChus that get in your way,
and nab the heart piece. Leave the Minish Woods out the way you came.
Now that you're back at the Eastern Hills,
let's make our way north. Go up, following the path. Oh, but you can't go any further! Mutoh, the head carpenter, is blocking your way with his workers. We'll have to find another way around. Go back south.
You blew up the cracked rocks already, so walk through that path you created before. In this area, those groundhogs will sprout up in packs of six again. If you wish, kill them. If not, continue west.
In South Hyrule Field, go south, and then east along the path to reach Link's house. Just to the right of Link's house is yet another one of those strange tombstone-
like objects, just like the one you saw in the Minish Woods. It will grant you the power of the wins, again, and disappear! Now, cut the small tree's to gain access to Link's house. If you need to, you can take a rest at Links house to refill your health meter. You can also visit Master Smith, and a chest filled with 20 rupees. Now, from Link's house, head north to reach the entrance to Hyrule, killing any enemies that get in your way.
And what is this? Upon entering Hyrule,
we hear of the Kinstones - a man in blue, with three children following him, will tell you to see how many you can collect. This is the Hurdy-
Gurdy Man. You see, Kinstones are not whole stones alone; they must be fused together by finding matching pieces. This is not a game, though; Hurdy-Gurdy Man is here to offer you a free Kinstone Bag! Take it and cherish it. You can now carry Kinstone pieces with you. Press Start to view its contents from the Quest Status screen. Listen to the blue mans explanation about Kinstones. Fusing Kinstones is called, obviously, Kinstone Fusion. Supposedly when you fuse two matching Kinstone together, great happiness comes to you! When people want to fuse Kinstones with you, they will have the Heart floating above their head, as Hurdy-
Gurdy does now.
Press L in front of a person to fuse Kinstones. The Kinstone Screen will pop up, showing your Kinstone, and the other persons Kinstone.
Press A to fuse the Kinstones at the demonstration screen shown to you by Hurdy Gurdy. Amazing! They fit! Now, something will appear in South Hyrule Field that you can go get now. Follow the map shown to you: it will lead you to the now open tree.
We are going to get this little bit of happiness now. Leave Hyrule Town for now, and go south until you reach Links house. Stop for a rest if you want to, and then continue east. Enter the tree, which shouldn't be hard to find (it is located in the very bottom right corner of South Hyrule Field), and nab the Piece of Heart! Now, a nice surprise, if you have been following this guide correctly, you will get an extra heart on your life meter. Exit the tree, and go back north to Hyrule Town.
Another advisory: If you don't feel like doing this all over again, please you're your game now... aren't you glad there are reminders?
There are several things you can do in Hyrule Town. To make some money, there is a Cucco catching game, brought to you by the woman in the bottom right corner of town. Just near the entrance of town, to the right, is the town shop, where you can buy bombs, a larger Money Bag, and another Small Shield. I recommend getting the Money Bag and more bombs, because he will not allow you to get another Shield. If you need money, play the Cucco catching game for rupees. Also, when you buy things, he will stock his store with more expensive items,
such as the Boomerang, which sells for 300 rupees. Unless you've been out rupee-collecting,
you can't buy these things yet.
In the bottom left corner, there is a man named Swiftblade,
who you can train your sword skills with. Train with Swiftblade to learn new techniques. They will be very helpful to you in the future. First, he will teach you the Spin Attack. It is easy to learn and master - just pres and hold the button for your sword until you gather enough energy,
and release. You will do a 360 degree spin with your sword. On top of that, he will give you a scroll, so that you can look at information about this technique. When you get your new sword, you will come back to learn another technique from him. For now, leave his house.
Now, make your way a northeast of the Town Shop, following the path up a flight of stairs. You should reach a small, yellow-roofed bricked house, with a ladder going underground to the right of it. Enter this house to meet Hagen, the mayor of this fine city. He, apparently, loves masks. But you don't care much for that now; just remember that he loves masks. Exit out his house to the right, and go underground using the latter. Open the treasure chest to reveal a red Kinstone Piece! Exit the underground area, go back through the mayor's house, and make your way now to Hyrule Castle. Most other buildings around the town are not open yet, so there is no real point in exploring them. Other buildings include the Library, Game Room, Post Office, etc... you'll notice what they are from the unique statue each building has above it's roof.
So, you've reached the path to the castle. Anyways, you apparently cannot enter. The Guard will not let you pass, so we'll observe a bit. Notice another tombstone-like statue next to the castle. Check it, and it will grant you the power of the wind again, and disappear... again.
Since we can't go in the castle, we may as well exit the town. Walk southwest from where you are now, going back to the 4-
way intersection, and take the west path across the bride. Continue west until you meet up with another Guard - he won't let you pass either! He demands you show him a Spin Attack, just to make sure you will be safe out there. Show him the Spin Attack you learned, and he will open the path to the Trilby Highlands.
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