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You've finally made it to the real Crenel. Here, you will see two paths to take, one up a ladder and one that leads to your right. You cannot take the path up the ladder, which leads to Crenel Wall, because you cannot climb the wall yet! The first thing, then, we must do is get the tool that will allow you to climb that wall.  

Take the path to your right; it is the only way you can go currently. Watch out for those two stones you come across soon - they are enemies. Those turtle guys have found another way to hide themselves, and it's under rocks. To defeat them, suck the rock off of them with your gust jar, and then just throw their own stone back at them. They'll die instantly. Continue to move to the right... until you reach a bridge (From now on, when crossing paths, assume you should kill or avoid every enemy in your way.). Take the bridge north, and bomb the wall you come up to in order to open a door.  

Inside, throw the vases aside, or at the two ChuChus if you wish to get rid of them. Open the chest you see before you to get another Kinstone Piece! Now, leave this room, going up the steps to your left.  

Here we have a new type of ChuChu: Black ChuChus. Unlike Red and Green ones, these actually have a specific power of their own. When you try and strike them, they become large and spiky, and invulnerable to attacks. But when they get small again, they are yours to slash at - two hits. When you have killed it, kill the Red ChuChu beside it, and bomb up the pink blocks. Move the rightmost block up, and the top one up. Kill the second Black ChuChu in the room, and be on your merry way south to the next screen.  

Here we see something nice - a whirlwind! You should know what to do with these. Jump into the first one you see, and glide over the second one. Land in it, and then glide onto the ledge west of it. Climb the ladder to the north of Link.  

On this screen, walk all the way to the right until you find a door you can blast open with your bombs, which should be just to the left of a sign that reads "Shortcut to bottom." Be prepares to defend yourself - another Deku Scrub is here, so have your shield out and ready. He will sell you something called the Grip Ring... accept. Now you can easily climb cliffs that you could not scale before. You can climb walls that look like climbing walls - they should look bumpy, and darker compared to other, normal cliff walls.  

Walk out of here, and go back to your left. When you reach the ladder you came from, climb down. You'll want to jump back down to Crenel Wall from here, so go to the left, and jump down the ledge. Make your way left still, until you reach a tall climbing wall. Begin to climb, and be very careful to watch for falling boulders.  

Just avoid the boulders here. They don't knock you off, but they do hurt your health. When you begin to climb, hang to the right and continue moving to the right, until you see a platform with a sign on it you can land on. The sign reads " No bomb throwing." Naturally, you are going to want to take out your bombs, and blow up the wall to your right. It is the only wall not guarded by fencing. A door will appear - enter it.  

It is a Great Fairy Spring! To awaken this great Fairy, you will have to defy the sign yet again. Throw a bomb right into the spring. The Great Fairy will then ask you a question... Did you throw a Golden Bomb or a Silver Bomb into the spring? Answer " Neither." And she will reward your kindness with a bigger bomb bag. You can now carry thirty bombs! Exit the spring and continue your climb up Crenel Wall. At this point, it does not matter which path you take to reach the top.  

When you reach the top, you will find a new type of spider, which have blue tops instead of red. These take three hits each, unlike the red, which take two. Before you head north and to your right, to the mushroom, to the left until you see a ladder to climb down. Go down it, and then go into the door to your right. This man is the Crenel Hermit. And he will give you information: When you see strange patterns on a wall, bomb it. You may now leave this area, climb back up the ladder, and walk northeast until you get to a mushroom.  

Pull as far back as you can, and launch yourself! My, my... what is this? Has it begun to rain? It has! And a nice music change, as well. Anyways, you'll want to step on that Minish Portal you see right now, and shrink yourself. Walk south until you reach a small path that can be taken by Minish Link. In here, you'll want to watch out for raindrops - they can be quite deadly when you are only a two pixel Link!  

Once you have gotten to the end of the treacherous raindrop path, enlarge yourself using the nearby Minish Portal. To your left, you will see a boulder resting next to an empty hole. Push it in. Then, make your way back right top find another boulder, Navigate the boulder around the rocks in a way that will allow you to bring the boulder to the left, and over the other boulder you had pushed into the empty hole. From there, push it right then up, until you get it to the point where it can be pushed into a second empty hole. At this point, walk over it, and push the third boulder out of your way so you can climb down underground using the ladder.  

Make your way south in this room, and go left. Only one of each block will move. You have to find that block. The first block is the uppermost block - push it in and walk by. The second block is the bottommost block, push it and go. The third is a combination of two blocks - the bottom block pushed to the right, and the middle block pushed upwards. The fourth block should be the bottommost block on the right side.  

The fifth is quite tricky. Push the rightmost block down, the top block right, block below that down, block next to that one right, and then be on your merry way out of here.  

Whew! It seems like it stopped raining!  

Make your way all the way to the right and enter the door. Before you launch yourself with that mushroom, suck the vases away from the other side of the gap, to they don't stop you from landing. Then, launch, and walk down the steps. You can ignore the vases here, and the blocks, because they don't do a thing but have some bombs and a rupee inside. If you need bombs, get them, because you need one for this next part.  

When you reach an unfinished bridge, with a switch on the other end, take out a bomb. Pick it up with R, and throw it across the gap at the switch. When it explodes, the switch will activate, and the bridge will complete itself. Make your way south out of this screen.  

Walk around the path and into the next door to your left. Whoopee.  

You'll need to push the boulder in here into that empty hole. To get it there push it in this order: Down, left, left, down, down, left, left, left, up, left, up, left. It will land in the hole, a tune will play, and you can push that statue out of your way. Go down the steps.  

A treasure chest! Let's get it, shall we? Push the bottommost block left, and then the one above it up. Continue to your left and push the block blocking your path to the chest left. Open the chest to find another blue Kinstone Piece! You can now exit this room.  

It's time to get tiny. So, shrink yourself with the nearby Minish Portal, and walk west to go into the Minish sized path. Whew, lots of bugs here. Kill them off if you wish, but make your way to the end of this path and out the door to the south. You should now be in an area called Melari's Mines


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