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Bottles
You can put many things in a bottle and keep for use at a later point in the game. You can get up to four bottles, which are vital to your success on a long adventure. Obtain these bottles as soon as you can.
Lantern
This is the first item you are likely to find in your adventure. The Lantern lights the torches in the dungeons and brightens the dungeon rooms. It consumes Magic Power to light the torches, and they go out after time.
Boomerang
If you hit an enemy with this, it will be stunned for a short time (some enemies will sustain damage when hit by the Boomerang). The Boomerang can also retrieve distant Rupees and Hearts.
Bomb
A bomb blast will damage enemies and blow holes in some walls, but it will also damage Link if he is too close to the blast. The bomb's fuse will burn for about two seconds, and up to two bombs can be set at a time. You can also pick up a bomb you have placed and throw it before it explodes.
Bug Collecting Net
There are bugs and other things hidden away in the bushes and trees. If you time it right, you can catch them with this net and store them in Bottles for later use. You should definitely try to catch many things with this item.
The Book of Mudora
The monoliths left by the Hylian people are inscribed with ancient script. If you find an inscription that you cannot read, use this book and its meaning will become clear. This book is stored in the Library of Kakariko Village.
Bow and Arrows
The Bow is a powerful weapon that can be found in the first palace, but you will need arrows to use it. Arrows sometimes appear when you defeat an enemy and sometimes they are hidden in pots. There is a rumor that somewhere in Hyrule you can obtain a silver bow and arrow of greater strength.
Mushrooms
These sweet tasting, strange smelling mushrooms are an ingredient for making Magical Powder. You can find these while wandering in the Lost Woods.
Magical Powder
This magical concoction has unpredictable effects on certain things. Try sprinkling it on a bush to cause a strange chemical reaction. Its effect on other living things is said to be stranger.
Magical Mirror
You can use this mirror to escape from the Dark World to the Light World. The portal that is created can also be used as a gate back into the Dark World. But be warned. If the place where you reappear in the Light World is a place where you cannot normally go (such as the inside of a wall) you will be forced back into the Dark World. Note that the mirror will also return you to the entrance when used in a dungeon. The Magical Mirror cannot be used inside a house or cave.
Magic Hammer
Use this hammer to pound stakes and other obstacles into the ground. The Magic Hammer is also effective against some enemies,
but it is best used in conjunction with another weapon.
Hookshot
This device consists of a long chain with a hook on the end. You can fling the hook into a tree, pot or treasure chest and then pull yourself to the location of the hook be reeling in the chain. This will enable you to cross holes in the ground or other such obstacles. The Hook Shot can also be used as a weapon.
Shovel
Use this to dig holes in the ground. You cannot dig in some surfaces. You need this shovel to find the Flute.
Flute
A lonely lad will give you the Flute, which plays a beautiful but slightly sad melody. When you are granted it, be sure to fulfill the request made of you. If you have the Flute, it will make your long and difficult journey a lot easier.
Ice Rod
You can use this magic wand to launch a sub-zero blast of air which will quickly freeze most enemies. Weaker enemies will be destroyed by this weapon, and even stronger enemies might become solid blocks of ice.
Fire Rod
This rod spits out a ball of fire that will burn most enemies to a crisp. Some enemies are especially vulnerable to fire, so use the Fire Rod wisely. The Fire Rod can also be used like the Lantern to light torches, but from a distance.
Cane of Somaria
This mystic staff creates blocks formed of pure magic power. These blocks can be thrown or pushed on to the enemy to cause damage. (Power blocks disintegrate if they touch an enemy five times). This cane can place magical blocks on switches if there are no real blocks around. If you strike a magic block with the staff, it will shatter and the fragments will damage enemies nearby. You will need this staff to get through the Turtle Rock dungeon in the dark world.
Cane of Byrna
The beam from this staff surrounds and protects you from all damage. The magical barrier also does damage to most enemies. Wave the staff again to deactivate the barrier. Note that this item consumes Magical Power in proportion to how long it is used. The Staff of Byrna is well hidden on Death Mountain.
Magic Cape
Link will turn invisible when he wears this Magic Cape. While hidden from the enemies' view, you can attack them without taking damage. Link may also be able to pass through some objects while wearing this. Although the cape is a useful item, it will consume Magic Power while you are using it.
Bombos Medallion
Only the Hero bearing the Master Sword can retrieve this medallion. The magic of this medallion sets off explosive forces around you which engulf the enemy in flames.
Ether Medallion
The Ether Medallion charges your sword with a cold chill that freezes the surrounding enemies. The Ether Medallion has the same effect as the Ice Rod, but it works against all the enemies on the screen.
Quake Medallion
If you drive your sword into the ground when you have this medallion, the earth will come to life and shake violently. Such an attack, and the fear it creates, is bound to affect the enemy.
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